Software Engineer, 3D Graphics, Google Research
Google
Zürich, Switzerland
vor 4 Tg.

In this role, you will work alongside our teams of data scientists and AI researchers to work with photos and maps. You will deliver 3D assets and environments in a format that is optimized for performance.

You will build cloud-based content pipelines that integrate with interactive, real-time applications and can scale to the planet.

Google Research addresses challenges that define the technology of today and tomorrow. From conducting fundamental research to influencing product development, our research teams have the opportunity to impact technology used by billions of people every day.

Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field we publish regularly in academic journals, release projects as open source, and apply research to Google products.

Minimum qualifications :

  • Bachelor's degree in Computer Science or related field, or equivalent practical experience.
  • Experience in one or more programming languages, including Java, C++, Python.
  • Experience in computer vision, graphics, or machine learning, or computational imaging.
  • Preferred qualifications :

  • Experience with 3D content-creation tools such as Houdini, Blender, Substance.
  • Experience developing and launching video game(s).
  • Experience with 3D game engines (e.g. Unreal).
  • Expertise in the collection and analysis of real-world sensor data.
  • Proficient in Python.
  • Work with imagery and 3D data.
  • Develop content pipelines and formats for rendering in 3D engines.
  • Create renderable, realistic 3D assets and artist tool.
  • Build Cloud infrastructure to scale content creation to the globe.
  • Collaborate with end-users to deliver content that solves their needs.
  • Bachelor's degree in Computer Science or related field, or equivalent practical experience.
  • Experience in one or more programming languages, including Java, C++, Python.
  • Experience in computer vision, graphics, or machine learning, or computational imaging.
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