DescriptionPosition at Logitech GThe Role : TheGaming Simulation Engineer is responsible for defining and implementing all algorithms related to gaming products for simulation (car racing simulator, tractor simulator, flight simulator) Your Contribution : Be Yourself.
Be Open. Stay Hungry and Humble. Collaborate. Challenge. Decide and just Do. These are the behaviors you’ll need for success at Logitech.
In this role you will : Take ownership of the firmware discussions linked to signal processing and motor control Convert technical requirements into firmware and software requirements , making sure they are consistent, complete, correct, and operationally definedDefine the solution and design the solution (modular layer, reusability) , anticipates extensions and modifications in future stagesImplement new algorithms and maintain legacy algorithms.
first of a kind development environment Key Qualifications : For consideration, you must bring the following minimum skills and behaviors to our team : 10+ years’ experience in Software Engineering5+ years’ experience in Digital Signal Processing algorithm implementation ideally experience in Triaxis hall sensor and motor control systemStrong knowledge of C and C++ languages Computer engineering knowledge (processor and memory organization stack, interrupt handling, DMA, data transfer buses, serial communication interfaces like SPI, I2C, .
As a company, we’re small and flexible enough for every person to take initiative and make things happen. But we’re big enough in our portfolio, and reach for those actions to have a global impact.
That’s a pretty sweet spotto be in and we’re always striving to keep it that way. All qualified applicants will receive consideration for employment without regard to race, sex, color, religion, sexual orientation, gender identity, national origin, protected veteran status, or on the basis of disability.